
Zap Orb - Super Mario Wiki, the Mario encyclopedia
2025年3月30日 · A Zap Orb is an orb in Mario Party 6 and Mario Party 7. It contains an Amp. In Mario Party 6, players can place it on a space to serve as a roadblock. It costs 15 coins at an Orb hut. Opponents that pass through a space containing the orb get...
Zap Orb - Mario Wiki
The Zap Orb (ビリキューカプセル, Birikyū kapuseru?, Amp Capsule) is an orb from Mario Party 6 and Mario Party 7 that will subtract coins from opponents. Just place it and any player who passes will lose as many coins (3 or 5) to Amps before the player's turn ends. The Zap Orb is a red capsule with an Amp...
Zap Orb | Nintendo - Fandom
Zap Orb is an item that appears in Mario Party 6 and Mario Party 7. In Mario Party 6 it cost fifteen coins at the Orb Shop. When thrown on a space, any opponent who passes it will lose 5 coins by landing on that particular space and every space after that until his or hers turn is through.
Orb - Mario Wiki | Fandom
Orbs are the main items used in Mario Party 6 and Mario Party 7. They replace Capsules from Mario Party 5 and were replaced in Mario Party 8 with Candy. Four primary types of orbs can be collected used in these two games. The orbs are sorted into Self, Thrown, Roadblock and Special/Character categories.
Orb - Super Mario Wiki, the Mario encyclopedia
2025年1月7日 · Orbs can be thrown up to five spaces ahead or backward. Unlike with a Capsule Space, a character is immune to the negative effects of the spaces they (or their teammates) create; instead, they earn five coins for landing on them. Some Orbs, such as the Zap Orb, can be thrown onto a space to create a Roadblock.
Mario Party 7 - Orb FAQ - GameCube - GameFAQs
2006年7月10日 · When your opponent passes the zap orb, every space they move (including the space with the orb on it), they will lose 3 coins. So, especially if they get a 9 or 10, they will lost a lot of...
Amp - Super Mario Wiki, the Mario encyclopedia
An Amp is part of the Zap Orb in Mario Party 6, taking away five coins from the player character every space they move for the remainder of their turn. Both stationary and moving Amps are obstacles in Circuit Maximus , increasing in number as players pass through more rooms.
Zap Orb - Mario Wiki - Neoseeker
2011年9月30日 · The Zap Orb was first introduced in Mario Party 6 as a roadblock Orb. It could be bought at an Orb Shop for 15 coins. Once placed on the board, the next player that passes it will lose 5...
mario party 7 - What happens if a player passes two Zap Orb ... - Arqade
2023年12月2日 · According to Super Mario Wiki, your guess is correct: In both games, if a player passes by another Zap Orb while one is already in effect, the Zap Orbs stack up. Your Answer. When a player passes a Zap Orbs space set by another player they lose three coins for each space they move past it.
Zap - Slay the Spire Wiki
Zap is a starting card for The Defect that channels 1 Lightning Orb. Upgrading Zap reduces its Energy cost from 1 to 0. As a starting card, Zap can only be obtained mid-run through events such as...