
The OXO Game - Transum
Oxo is a variation of noughts and crosses. The objective is to spell out the word oxo. Here is a grid you can use to play against a friend. Drag the letters onto the grid to play.
OXO (video game) - Wikipedia
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.
“OXO”历史上最早开发的电子游戏——游戏编年史_oxo游戏-CSDN …
2020年11月25日 · 《OXO》是亚历山大·道格拉斯(Alexander S. Douglas)在1952年开发的一款井字游戏,它是开发在电子延迟存储自动计算器(EDSAC)上,EDSAC是最早的存储程序计算机之一,具有可读取或写入的存储器,有三个小阴极射线管屏幕来显示存储器的状态道格拉斯重新设 …
OXO Game Guide: History, Origin, and More - History-Computer
2024年4月16日 · As one of the first video games ever, OXO has an interesting history and a just as fascinating origin story. From its creation to its instructions to its eventual successors, this guide will tell you all there is to know about A.S. Douglas’s early video game OXO.
The Groundbreaking OXO Computer Game: A Historical Guide
2024年3月27日 · In today‘s world of lush 3D environments and cinematic gameplay, it is humbling to revisit gaming‘s primordial ancestor – a 1952 tic-tac-toe game called OXO. The crude visuals and basic rules seem archaic by current standards. Yet this unassuming program made pioneering strides that still influence gaming today.
OXO - 维基百科,自由的百科全书
《OXO》是 亚历山大·S·道格拉斯 (英语:Sandy Douglas) 于1952年创作的 井字棋 电子游戏。 是 早期的电子游戏。 游戏是道格拉斯为 剑桥大学 人机交互 课题而开发。 《OXO》是在 延遲存儲電子自動計算器 (EDSAC)上编写的。 EDSAC是最早的储存程序计算机之一,可以 读取或写入 储存器。 机器有三块小型 显像管 屏幕,用以指示储存器状态;道格拉斯重新定义了一块屏幕,使之向用户显示其他信息,如井字棋游戏状态。 游戏在完成目的后废弃,后来又重建。 《OXO …
OXO (video game) - Wikiwand
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge. Quick Facts Designer (s), Platform (s) ...
OXO - Kotaku
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the...
OXO (1952) by Cambridge University EDSAC game - uvlist.net
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.
OXO (1952) - Backloggd
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. OXO is the earliest known game to display visuals on a video monitor.