
IRKALLA - TIGSource
2023年1月1日 · Posts in Topics- by Members - Latest Member: AzirPW March 12, 2025, 07:29:53 PM Need hosting? Check out Digital Ocean (more details in this thread)IRKALLA
IRKALLA - forums.tigsource.com
2023年1月1日 · 1412056 Posts in 69447 Topics- by 58483 Members - Latest Member: Exye June 23, 2024, 06:30:43 AM Need hosting? Check out Digital Ocean ( more details in this thread ...
IRKALLA - forums.tigsource.com
2023年1月1日 · First moves looks really nice with the animations! can't wait to see more, and know more about the tactical component.
IRKALLA - TIGSource
2023年1月1日 · Irkalla's original engine was based in OpenGL, custom written by Hontecillas himself for the sole purpose of supporting Irkalla's large world and comprehensive artificial intelligence.
IRKALLA - forums.tigsource.com
2023年1月1日 · 14110566929258367 FearCode Need hosting? Check out Digital Ocean more details in this thread TIGSource Forums Community DevLogs IRKALLA « previous next » Pages: 1 ...
IRKALLA - forums.tigsource.com
2023年1月1日 · The cold seeped deeper into their bones. BRUJO-2 aimed their rifle towards the elusive shape, determined to confront the malevolent presence that haunted their existence. their heart thundered in their chest, a steady rhythm of dread in the face of the unknown. It was almost sunrise, but no sunlight would come over the horizon.
IRKALLA - TIGSource
2023年1月1日 · Damn, I wish I had the capabilities to program this, the graphics are outright awesome.. but my knowledge and experience with larger engines is -very- limited. I'd be surely able to help (I've got some inspiration and ideas), but starting from scratch is something way too big for me. I will keep an eye on this though, it's got so much potential! Logged - - - -IRKALLA
IRKALLA - TIGSource
2023年1月1日 · Author Topic: IRKALLA (Read 523967 times)Pages: 1 ... 14 15 [16] 17 18 ... 37IRKALLA
IRKALLA - forums.tigsource.com
2023年1月1日 · GameMaker games tend to skew towards timing locked into the framerate due to its architecture; the image_speed internal variable controls how long it takes for an animation to play by incrementing a counter every frame. Irkalla will run at 60FPS, naturally, but I'm wary of locking any timing to the framerate.
IRKALLA - forums.tigsource.com
2023年1月1日 · As to high jacking threads: Irkalla has this effect on people these boys are just hitting the zeitgeist with what they are doing. Irkalla is what brought me to this community!