
Vulkan Open Standard Modern GPU API | NVIDIA Developer
Vulkan is a new-generation graphics and compute API that provides high-efficiency, cross-vendor access to GPUs. Maintained by The Khronos Group, Vulkan stands as the industry’s only open standard modern GPU API, and is unique in enabling developers to create applications that are portable to multiple platforms.
Vulkan Driver Support - NVIDIA Developer
2016年2月16日 · NVIDIA provides full Vulkan 1.4 support and functionality on NVIDIA GeForce, RTX and Quadro series graphics card with one of the following Blackwell, Ada Lovelace, Ampere, Turing, Volta, Pascal and Maxwell (first and second generation) based GPUs:
Vulkan SC | NVIDIA Developer
Vulkan SC is a streamlined, deterministic, robust API based on Vulkan that enables GPU-accelerated graphics and computation to be deployed in safety-critical systems that are certified to meet industry functional safety standards.
Tag: Vulkan | NVIDIA Technical Blog
2023年1月30日 · Modern graphics APIs, such as Direct3D 12 and Vulkan, are designed to provide relatively low-level access to the GPU and eliminate the GPU driver overhead...
Indiana Jones Great Circle Error on launch - Raytracing - NVIDIA ...
2024年12月10日 · I am getting an error when I try to launch Indiana Jones and the Great Circle on PC. I have a GTX 1060 6GB. I and trying to launch it using the Xbox App via PC Gamepass. The error I get is a Renderer setup error, “English: Missing Vulkan device extensions. Please check the minimum specs on the store page. Hardware ray tracing is required.
NVIDIA RTX Mega Geometry Now Available with New Vulkan …
2025年2月6日 · RTX Mega Geometry is available today through NVIDIA RTX Kit, a suite of rendering technologies to ray trace games with AI, render scenes with immense geometry, and create game characters with photorealistic visuals. As part of this release, new Vulkan samples have been made available to all developers.
Vulkan 1.3 Broadens Cross-Platform Functionality with Developer ...
2022年1月25日 · Vulkan developers can maximize the performance of real-time ray tracing in their applications with support from NVIDIA RTX SDKs. With NVIDIA RTX Direct Illumination developers can add millions of dynamic lights to game environments without worrying about performance or resource constraints.
Vulkan vs Multi-GPU - Anyone has experience? - Vulkan - NVIDIA ...
2018年5月22日 · The Vulkan specification (with extensions) does support multi-GPU and multiple video outputs. However, I’ve never seen any demo showing this feature (yet). Can someone confirm whether that’s supported with an Nvidia Geforce and/or Quadro card?
GPU-Accelerated Video Processing with NVIDIA In-Depth Support …
2023年1月30日 · With version 2022.7 expected in February 2023, the NVIDIA Nsight Graphics frame debugger will explicitly support Vulkan Video, enabling developers to scrub through all events contributing to a decoded video frame and browse the corresponding resource allocations.
Using Vulkan SC for Safety-Critical Graphics and Real-time GPU ...
2022年9月13日 · Vulkan SC streamlines the open, cross-platform Vulkan API for deterministic GPU graphics and compute, enabling advanced applications and use cases on safety-certified and real-time embedded platforms.