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The graph depicts the uncanny valley, the proposed relation between the human likeness of an entity and the perceiver's affinity for it. Translators' note: Bunraku is a traditional Japanese form of musical puppet theater dating from the 17th century.
Uncanny valley - Wikipedia
The uncanny valley (Japanese: 不気味の谷, Hepburn: bukimi no tani) effect is a hypothesized psychological and aesthetic relation between an object's degree of resemblance to a human being and the emotional response to the object. The uncanny valley hypothesis predicts that an entity appearing almost human will risk eliciting eerie feelings ...
What Is the Uncanny Valley? - IEEE Spectrum
Nov 6, 2019 · The uncanny valley graph created by Masahiro Mori: As a robot’s human likeness (horizontal axis) increases, our affinity towards the robot (vertical axis) increases too, but only up to a certain point. For some lifelike robots, our response to them plunges, and they appear repulsive or creepy. That’s the uncanny valley.
Figure 1. Mori's graph of the uncanny valley [1], translated and...
Download scientific diagram | Mori's graph of the uncanny valley [1], translated and simplified by MacDorman [7]. The graph shows the uncanny valley and the non-linear relationship between...
Uncanny valley | Definition, Origin, & Facts | Britannica
Jan 9, 2025 · uncanny valley, theorized relation between the human likeness of an object and a viewer’s affinity toward it. The hypothesis originated in a 1970 essay by Japanese roboticist Masahiro Mori, in which he proposed that as human likeness increases in an object’s design, so does one’s affinity for the object—but only to a certain point.
An Uncanny Mind: Masahiro Mori on the Uncanny Valley and …
Jun 12, 2012 · Mori’s now-famous uncanny valley chart. NK: Your uncanny valley chart captures the concept nicely: The curve first goes up, as people’s affinity toward robots increases, they become more ...
How the Uncanny Valley Works - HowStuffWorks
Nov 7, 2023 · On a graph of affinity versus realism, the drop of affinity resembles a valley. Mori called this pattern bukimi no tani, translated loosely as "the uncanny valley." In the decades since the uncanny valley was suggested, it has transformed from a philosophical theory to an effect with real consequences.
Uncanny Valley: Examples, Effects, and Theory - Simply Psychology
Oct 10, 2023 · The uncanny valley is a theory in aesthetics suggesting a humanoid object appearing almost, but not exactly, like a real human can evoke feelings of eeriness or revulsion, rather than familiarity, due to the object's proximity to reality yet noticeable imperfections.
What Is the Uncanny Valley and Why Does it Matter?
Feb 28, 2024 · The following chart — where the horizontal axis represents the degree of an object’s resemblance to a human being, and the vertical axis represents the observer’s affinity for that object —...
Mori’s Uncanny Valley can be applied to not only robotics, but also computer graphics. The increasing ability of computers has allowed us to create three dimensional people that are Masahiro Mori’s diagram of the Uncanny Valley
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