
if statement - How to check if a value is equal or not equal to one …
Because control structures in Lua only consider nil and false to be false, and anything else to be true, this will always enter the if statement, which is not what you want either. There is no way that you can use binary operators like those provided in programming languages to compare a single variable to a list of values.
Lua - if statement with two conditions on the same variable?
2012年1月24日 · To anyone with the same sort of doubts about lua's syntax, i'd recommend checking the documentation here and keeping it handy. It'll be useful while learning. It'll be useful while learning. if-statement
Inline conditions in Lua (a == b ? "yes" : "no")? - Stack Overflow
2011年4月3日 · Lua is deliberately lightweight so it does not have a ternary operator. There are a couple of ways to get past this including using the and-or idiom. But I think that is bad for multiple reasons. Mainly because beginners don't understand it though. I suggest using a function:
Split string in Lua - Stack Overflow
2024年5月20日 · If you are splitting a string in Lua, you should try the string.gmatch() or string.sub() methods. Use the string.sub() method if you know the index you wish to split the string at, or use the string.gmatch() if you will parse the string to find the location to split the string at. Example using string.gmatch() from Lua 5.1 Reference Manual:
luasocket - https request in lua - Stack Overflow
2011年11月27日 · The version 0.4.1, which is available on the main site, contains ssl/https.lua that should be installed into the Lua package path. – Michal Kottman Commented Nov 28, 2011 at 14:02
lua - How to make a kill command to kill a specific player? - Stack ...
I don't know Lua so there might be syntax errors, but the overall idea is that you use string.sub method to divide your message into 2 parts: the command part and the info part. If the command part equals to "kill/" , then find the player with the name specified in the info part, and kill him!
What is the alternative for switch statement in Lua language?
In general, if you want a switch statement in Lua, what you ought to be doing is building a table. For your simple case of choice that could be 1, 2, or fail, a simple if statement with a few conditions is sufficient. For more complex cases, a table of functions should be employed:
Concatenation of strings in Lua - Stack Overflow
The Lua idiom for this case is something like this: function listvalues(s) local t = { } for k,v in ipairs(s) do t[#t+1] = tostring(v) end return table.concat(t,"\n") end By collecting the strings to be concatenated in an array t , the standard library routine table.concat can be used to concatenate them all up (along with a separator string ...
For Loop on Lua - Stack Overflow
2016年1月2日 · ipairs is a Lua standard function that iterates over a list. This style of for loop, the iterator for loop, uses this kind of iterator function. The i value is the index of the entry in the array. The name value is the value at that index. So it basically does a lot of grunt work for you.
How to make an infinite loop in Lua code? - Stack Overflow
2017年4月21日 · I have three local functions that I want to use forever in memory: proxy:PlayerParamRecover(); proxy:PlayerRecover(); proxy:EnableInvincible(10000,true); I'm not sure how to add them in an infinit...