
Hearts of Iron 1 - Paradox Interactive Forums
2005年1月17日 · HOI 1 Hacking Notes. Monash; May 19, 2017; Replies 0 Views 914. May 19, 2017. Monash. C "Unofficial key ...
New Mod for HOI 1: CORE v0.88: The End of the Beginning
2020年8月3日 · Second, it is dedicated to Johan, for bringing Hearts of Iron 1 to the strategy community, and Lothos, for working tirelessly over many years to create a better AI for HOI. Many-many others (a separate post itself), both inside and outside of the CORE team, whose ideas I have learned from shall be left unnamed, but their work is not forgotten ...
HoI - Scenarios and modifications - Paradox Interactive Forums
2023年8月29日 · HOI Graphical Editing. For all graphical editing concerning HOI: Flags, Shields, Unit Sprites etc. U ...
HOI4 and HOI1 | Paradox Interactive Forums
2024年10月15日 · HoI 2 was an improvement over 1 in every aspect. And "Darkest Hour" in full HD was an improvement over HoI 2 in every aspect from gameplay depth to AI and UX (setting subs on unlimited missions in large naval regions for instance solved so …
Hotfix 1.14.2 Open Beta [ Checksum fbf7] - Paradox Interactive …
2024年3月11日 · Feel free to leave your feedback in this thread or in the bug report forum as usual, especially if you encounter new issues not present in 1.14.2, or if something marked as fixed in the below changelog still occurs for you.
How To Roll-back Your Game Version - Paradox Interactive Forums
2018年9月28日 · EUIV: 1.27 and onward Hearts of Iron IV: 1.5.4 and onward Stellaris: 2.1.3 and onward CK: 2.8.3.4 and onward EDIT (October 4, 18:00 CEST): Due to a visual bug stemming from the connection between your Paradox and Steam Accounts, we have decided to remove the following steps for the sake of clarity:
How HOI1 was announced | Paradox Interactive Forums
2015年7月31日 · Was looking around on the old forum and came across the first announcement of HOI1 back in April 2002: Overview Hearts of Iron is the first ever World War II PC game of true Grand Strategic scope. The game map spans the entire world and allows...
Patch 1.15.1 Checksum c86b - Paradox Interactive Forums
2024年11月21日 · It was roughly between 0.2% and 0.1% per facility before, so I got roughly 1% breakthrough per day, with 3 points per year. Seems excessive, but it really isn't, if you consider the time you need to even get there (wasn't before the mid 40's), the bottleneck of 100pp per scientist (that's almost 1k pp for 10 facilities, in 2 categories that's ...
HOI4 vs HOI1/HOI2/HOI3 similarities and differences
2015年4月9日 · This is a big one: In HoI 1, improvements/upgrades to a province was decided by the industrial capacity of that province (50% of the IC in the province was allocated to the build). Example: If you wanted to build/improve IC in a province with 6 …
War Effort | Patch 1.14.8 Checksum 9d66 - Paradox Interactive …
2024年8月29日 · ##### Patch 1.14.8 "Bolivar" Checksum 9d66 ##### # Balance - Brazil: focus "Potenji River Conference" changed so that instead of having Brazil declare war on American major enemies, they now instead join the American war, thus not applying the Defensive War bonus on the Axis and Greater East Asian Co-Prosperity Sphere in the late-game.