
Hezrou - Monsters - D&D Beyond
Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Hezrou - Hezrous serve as foot soldiers in the demonic hordes of the Abyss. Although physically ...
Hezrou - Forgotten Realms Wiki | Fandom
Hezrous were large demonic monstrosities that stood 8 ft (2.4 m) tall and weighed 750 lb (340 kg). They bore a superficial resemblance to a toad in humanoid form, with arms and hands instead of forelegs.
Hezrou - 5etools
A hezrou has a 30 percent chance of summoning 2d6 dretches or one hezrou. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.
Hezrou - PathfinderWiki
The most prominent feature of a hezrou is its build, a veritable bulging wall of muscle that has vastly outgrown its meagre humanoid frame. While its general frame is that of a bipedal humanoid with two arms and two legs, a hezrou's appearance more resembles a giant, armored toad. Its skin is covered in slimy scales, and its bulging size ...
Hezrou - Search - D&D Beyond
Returning 35 results for 'Hezrou'. Demonic Restoration. If the hezrou dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss. Magic Resistance. The hezrou has Advantage on saving throws against spells and other magical effects. Stench.
Hezrou (CR 11) - Realms Helps
Hezrou (CR 11) Large Outsider (Chaotic, Extraplanar, Evil, and Tanar'ri) Alignment: Always chaotic evil Initiative: +0; Senses: darkvision 60 ft., Listen +23, and Spot +23 Languages: Telepathy 100 ft.
Hezrou | Eberron Wiki | Fandom
Hezrous are large toad-like demons that serve as foot-soldiers in the demonic armies. [1] . Some Hezrous fight in Shavarath, while others fight in the Demon Wastes. [4][5] A group of hezrous and bearded devils seek to free the balor Cyl-Maaldrake from …
Hezrou » Monster Stat Block - DnD 5e - AideDD
The hezrou makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Hezrou | D&D 5e Wiki - Fandom
A hezrou has a 30 percent chance of summoning 2d6 dretches or one hezrou. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons. It remains for 1 minute, until it or its summoner dies, or until its summoner dismisses it as an action.
Dungeons & Dragons 5e Monster : Hezrou - World Anvil
The demon chooses what to summon and attempts a magical summoning. A hezrou has a 30 percent chance of summoning 2d6 dretches or one hezrou. A summoned demon appears in an unoccupied space within 60 feet of its summoner, acts as an ally of its summoner, and can't summon other demons.
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