
Minimalist performance GUI! - Community Resources - Roblox
2024年3月5日 · RELEASE Minimalist performance gui is finally released to the public for everyone to use! This gui helps debugging your game or just for viewing stats. The gui tracks quite a few stats, here are the following: Fps Ping Memory Lua Heap Instance Count Data Sent Data Recevied You can modify the Update Rate or the Key used to open the gui. local activateKey = Enum.KeyCode.L -- The key that toggles ...
How to make a FPS Counter - Resources / Community Tutorials
2021年11月1日 · Hello. Today I’ll go step by step on How to make a FPS Counter. First Step, you need to make a ScreenGui with a ‘TextLabel’ inside. Just like this. DISCLAIMER: You do not need any text inside the TextLabel! The code changes it, which you can see in a few seconds. Secondly, you need to add a ‘Local Script’ into the ‘Text Label’. Just like this. Last Step, Copy and Paste this code ...
Writing an FPS framework (2020) - Resources / Community
2020年3月31日 · This is my first tutorial here! Point out any errors in the code, please. I might have missed something. 0. Quick info 0.1 I have made many past attempts at making pew pew guns on roblox in the past, and i thought i’d share some of the “basic” process for beginners here. Keep in mind none of this needs to be the way it is here, feel free to use your own methods. 0.2 This article covers ...
How to make a simple fps counter! - DevForum | Roblox
2023年4月13日 · ello, this is my first community tutorial so please let me know if i should change anything! here’s a step by step guide on how to code a simple fps counter! firstly, you need to have a screengui with a textlabel inside to display the fps, like this: note: you don’t need to put any text inside the textlabel, but personally i like to add a …
How to make an accurate FPS counter! - Roblox
2023年4月13日 · Note: I had lag spikes from minimizing and maximizing the window, this is normal Play around with these variables: local updaterate = 0.5 local average_amount = 5 --Higher the average, the more accurate the fps will be! This script basically takes a certain update rate, and divides it by the amount of fps to be checked. It adds all indexes inside the table it made, and divides it using table ...
HUDHelper - Easy, Clean HUD for Your Game! - Roblox
2022年7月26日 · The HUDHelper FPS GUI shows a live FPS counter in the bottom right corner of your screen, letting you know your live frames per second. Known issues: The FPS gets listed over the actual amount at framerates over 300-400 Get the model here: FPS GUI model
(Beginner) Frames per second tracker - Roblox
2020年8月31日 · RunService.RenderStepped:Connect(function(deltaTime) -- This will run every time a frame is rendered main.Text = (math.round(1 / deltaTime) .. " FPS") -- Setting the text of the gui to the FPS and appending "FPS" end) This eliminates the function call (plus the second call) and is tied to the actual rendered FPS rather than tied to the Physics FPS Explanation for beginners: DeltaTime is simply ...
How would I make a frame rate GUI? - DevForum | Roblox
2021年3月31日 · So basically I’m trying to add a frame rate GUI to my game, and I’m not exactly sure how. I’ve seen people use Workspace:GetRealPhysicsFPS(), but that does not give the actual player’s computer framerate. I then tried using RunService.RenderStepped and doing math.floor(1 / (1 / deltaTime)) and it was slightly better. However, the frame rate doesn’t seem like the actual computer frame ...
The First Person Element Of A First Person Shooter
2018年8月6日 · This guide was originally written for scriptinghelpers. The original can be found here. In this post we will be talking about creating our very own filtering enabled friendly first person shooter (FPS) game. I do want to make clear though that I won’t be covering how to actually make the weapon shoot in this article. All we are going to be covering is the visuals meaning having the character ...
How can I make a Ping Reader GUI? - DevForum | Roblox
2023年1月7日 · Hello, I was wondering how I could make a Ping reader GUI? I have already made an FPS reader GUI and I tried turning it into a Ping Reader but it didn’t work here is my FPS reader code. local fps = 0 local rs = game:GetService("RunService") rs.RenderStepped:Connect(function() fps = fps + 1 end) while true do script.Parent.Text = "FPS: "..fps fps = 0 wait(1) end And here was my Attempted Ping ...