
OpenAI Five | OpenAI
2018年6月25日 · OpenAI Five plays 180 years worth of games against itself every day, learning via self-play. It trains using a scaled-up version of Proximal Policy Optimization running on …
OpenAI Five - Wikipedia
OpenAI Five is a computer program by OpenAI that plays the five-on-five video game Dota 2. Its first public appearance occurred in 2017, where it was demonstrated in a live one-on-one …
OpenAI Five defeats Dota 2 world champions
2019年4月15日 · OpenAI Five is the first AI to beat the world champions in an esports game, having won two back-to-back games versus the world champion Dota 2 team, OG (opens in a …
Dota - Wikipedia
Dota is a series of strategy video games. The series began in 2003 with the release of Defense of the Ancients (DotA), a fan-developed multiplayer online battle arena (MOBA) custom map for …
一文解析OpenAI Five,一个会打团战的Dota2 AI - 知乎
2018年6月26日 · OpenAI Five玩的是限制版的Dota2,它只会瘟疫法师、火枪、毒龙、冰女和巫妖5个英雄,因为镜像训练,它的对手也只能玩这5个。游戏的“限制性”主要体现在以下几方面:
Dota 2
Every day, millions of players worldwide enter the battle as one of over a hundred Dota Heroes in a 5v5 team clash. Dota is the deepest multi-player action RTS game ever made and there's …
Title: Dota 2 with Large Scale Deep Reinforcement Learning
On April 13th, 2019, OpenAI Five became the first AI system to defeat the world champions at an esports game. The game of Dota 2 presents novel challenges for AI systems such as long …
OpenAI-Five 模型详解 - 知乎 - 知乎专栏
OpenAI-Five是OpenAI开发的Dota2 AI,其在当地时间6月5日以悬殊的差距击败了人类半职业Dota高手。 OpenAI 于今天公布了详细的训练模型。 可以说这个模型(在大结构上)要 …
DotA - 维基百科,自由的百科全书
《遗迹保卫战》 (英语:Defense of the Ancients)[1],通常簡稱 DotA,中文也译 刀塔,是以《魔兽争霸III》资料片《魔兽争霸III:冰封王座》为基础制作的一系列 角色扮演(RPG) 类型 …
如何看待「OpenAI Five 多智能体」在 dota2 5v5 团队战击败人类 …
6 月 26 日消息,OpenAI 宣布其由 5 个神经网络组成的算法 OpenAI Five,已经能够战胜 Dota 2 的业余玩家队伍,且平均天梯分数超过 4200 分。 此次与 AI 对战的是 OpenAI 的自… 查看详 …
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