
Doom 2 Intermission Maps (COMPLETE) - Doomworld
2022年5月6日 · Hi all, thought Id share these in the right place (previously in Doom Editing, original thread here, thought Id repost here as suggested now that its a bit more finished). For the longest time Ive bemoaned the lack of good ol intermission maps in Doom 2, and I see its been tried before a fair whi...
The Top 100 Memorable Maps - Doomworld
In the last 25 years, Doomers have produced tens if not hundreds of thousands of maps; even the ones on /idgames are all but impossible to count, and there are easily thousands more that haven’t made it onto the archives and are consigned to old shovelware CDs, lost hard drives, vaporware development threads, or worse yet, ModDB.
now on idgames! [32 Maps] [Doom 2 Format] [Limit Removing]
2023年9月26日 · Original Post Nostalgia 2 is a set of 32 limit removing maps for Doom 2. Much like the original the focus is on modern map design slathered with a layer of old school paint, but now expanded on with the CC4 resource pack and new episode themes.
[Community Project] (RELEASE) Jonathan's Arcade Mapping …
2022年7月31日 · A collaborative Doom 2 mapping project created by DoomTheRobot and various members of Jonathan's Arcade, a community Discord. Maps vary from complete newcomers to experienced, with map formats ranging from Boom to UDMF. Mappers had roughly 3-4 months to map while another couple of months was spent fixing bugs and other various issues. Story:
Doom 2 In City Only [Now on idgames] - Doomworld
2024年3月16日 · Doom 2 In City Only is a 36 map megawad in MBF21 format featuring nothing but city maps. Some of these maps are very large, so it is recommended you play with OpenGL. The set was primarily tested in dsda-doom. There are 6 secret maps (one per episode) with the secret exit being in the middle map of each episode.
Pina Colada 2 RC2 | 27 MBF21 Maps - Doomworld
2024年11月2日 · Pina Colada 2 is a set of 27 MBF21 maps for Doom 2. These maps use the same gimmicks from the first set: a 75 monster limit in maps that are short, dense, and interconnected. Though we did ditch the death exit requirement …
megawads - Doomworld
2018年8月4日 · Doom 64 maps recreated or reimagined with vanilla Doom II assets, and made to run within the original vanilla limits. Not all maps are perfect recreations; the goal was to recreate the major aspects of the maps while allowing for creative liberties where needed or wanted.
DOOM 2, Prerelease EXEs and maps - A close look (Video)
2019年8月10日 · This video shows off the partial Doom2 support in the early EXEs and the early versions of the Doom2 maps. Since the maps are dated July 29 1994, I’ve paired them with the unauthorised 1.6 version of the engine, since it came out Aug 3, just 5 days later (even though I said 3 days twice in the damn video).
Immortalis - Doom II - 1 Episode (5 Maps) - Doomworld
2024年11月29日 · Doom II (Doom map format), standard assets / textures, except: - a new (recoloured) sky - a new .ogg track (metal cover) by Lee Duffy Difficulty levels implemented, but I highly recommend starting on HMP or HNTR.
Any good Doom 2 maps to play with Brutal Doom?
2021年1月20日 · Scythe 2, Alien Vendetta, Going Down, NeoDoom maps only edition,Valiant: Vaccinated Edition, and Epic 2. Brutal Doom has scripts to spawn custom stuff like new enemies or bosses in most of these wads.