The RTX 5000 series launch has come with an abundance of issues and controversies that Nvidia is attempting to helm - one of ...
Nvidia is finding itself under some criticism, which isn't much of a surprise, as this seems to happen everytime a new ...
Some graphically intense PC games from 2005 to 2013 have issues showing off their prowess on cards like the RTX 5090.
Nvidia dropping 32-bit PhysX from the RTX 50-series' CUDA infrastructure is another sign that game preservation can't depend ...
NVIDIA has stopped supporting 32-bit CUDA applications. Now, many games, including Mirror's Edge, Borderlands 2, and the ...
Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
Nvidia's new 50-series graphics cards just aren't as good at running certain older games as previous hardware generations were, some PC gamers have discovered. With its latest generation of GPUs, ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...
One of the controversies surrounding the ongoing launch of the GeForce RTX 50 series concerns the fact that it has dropped hardware acceleration for PhysX effects in 32-bit games. This affects the ...
there doesn't appear to be a way to turn it off right now so you have to use CPU-accelerated physics. Over on ResetEra, a big list of 32-bit PhysX-supported games was posted, including some big ...
The change makes some classic PC games run poorly even on modern hardware due to a lack of GPU-accelerated physics.
It's also worth noting that modern games are effectively no longer using PhysX, which means only older titles (those more than five years old) will see worse performance on RTX 5000 series GPUs ...